#include <directfb.h>
#endif
+#define NOT_SPECIFIED 0
+
#define DEFAULT_X_SEG 50
#define DEFAULT_Y_SEG 50
#define DEFAULT_Z_SEG 100
#define DEFAULT_SLOPE_NEL 1
#define DEFAULT_START_NEL 0
+#define DEFAULT_A_P_RANGE 3
+#define DEFAULT_A_P_FAKTOR 0.2
+#define DEFAULT_A_P_P0 0.2
+
#define DEFAULT_STEPS 5000
/* program defines, dont touch ;) */
#define URAND_MAX 0xffffffff
+#define URAND_2BYTE_MAX 0xffff
typedef unsigned int u32;
typedef long long unsigned int u64;
IDirectFB *dfb; /* pointer to dfb main construct */
IDirectFBSurface *primary_surface; /* pointer to dfb primary surface */
IDirectFBFont *font; /* the font */
+ IDirectFBInputDevice *keyboard; /* for keyboard input */
+ IDirectFBEventBuffer *keyboard_buffer; /* event buffer */
#endif
int screen_height,screen_width; /* screen dimensions */
} display;
-#define DEFAULT_DISPLAY_X 25
-#define DEFAULT_DISPLAY_Y 25
-#define DEFAULT_DISPLAY_Z 50
#define DEFAULT_DISPLAY_REF_RATE 100
#define DISPLAY_X_FREE 15
/* masks for u32 cell */
#define AMORPH 0x00000001
#define CRYSTAL 0x00000000
+#define NAMORPH 0xfffffffe
+#define NCRYSTAL 0xffffffff
#define C_CONC_MASK 0xfffffffe