--- /dev/null
+#include <stdio.h>
+
+main()
+{
+int i;
+for (i=0; i<=530; ++i)
+ {
+ printf("%d = %c\n",i, (char)(i));
+ }
+}
--- /dev/null
+/* program to calculate the ggt of two integers */
+
+/* we include headers */
+#include <stdio.h>
+
+main()
+{
+
+/* declaration of variables */
+int zaehler, nenner;
+
+printf("Zaehler: ");
+scanf("%d",&zaehler);
+printf("Nenner: ");
+scanf("%d",&nenner);
+
+if ( nenner == 0 )
+ {
+ printf("never devide through zero, lamer :p\n");
+ exit(0);
+ }
+else
+ {
+ while ( zaehler != nenner )
+ {
+ if ( zaehler > nenner )
+ {
+ zaehler = zaehler - nenner;
+ }
+ else
+ {
+ nenner = nenner - zaehler;
+ }
+ }
+ printf("ggt = %d\n",zaehler);
+ }
+}
--- /dev/null
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+
+int counter1;
+float counter2;
+int steps;
+int hits;
+float x;
+float x2;
+float y;
+float y2;
+float pie;
+char stepschar[100];
+
+int main()
+{
+
+ printf("\n");
+ printf("\n");
+ printf("Berechne Pie...\n");
+ printf("\n");
+ printf("Genauigkeit - [steps] ? : ");
+
+ fgets(stepschar, sizeof(stepschar), stdin);
+ sscanf(stepschar, "%d", &steps);
+
+ counter2 = 0;
+ hits = 0;
+
+ for (counter1 = 1; counter1 <= steps; ++counter1)
+ {
+ x = rand( );
+ y = rand( );
+
+ x2 = x / RAND_MAX;
+ y2 = y / RAND_MAX;
+
+ printf("%7d. Vektor: ( %f , %f )\n", counter1, x2, y2);
+
+ if( ( x2 * x2 + y2 * y2) <= 1 )
+ ++hits;
+
+ counter2 = counter2 + x2 + y2;
+
+ }
+
+ pie = (4.0 * hits) / steps;
+
+ printf("\n");
+ printf("\tPie :\t %1.8f\n", pie);
+ printf("\tProbe:\t %1.8f (nah an 0.5 ?...)\n\n", counter2 / ( 2.0 * steps ));
+
+return (0);
+}
--- /dev/null
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+
+int counter1;
+// float counter3;
+float counter2;
+int steps;
+int hits;
+float x;
+float x2;
+float y;
+float y2;
+float pie;
+float pie2;
+char stepschar[100];
+
+int main()
+{
+
+ printf("\n");
+ printf("\n");
+ printf("Berechne Pie...\n");
+ printf("\n");
+ printf("Genauigkeit - [steps] ? : ");
+
+ fgets(stepschar, sizeof(stepschar), stdin);
+ sscanf(stepschar, "%d", &steps);
+
+ counter2 = 0;
+ hits = 0;
+ pie2 = 1;
+
+ for (counter1 = 1; counter1 <= steps; ++counter1)
+ {
+ x = rand( );
+ y = rand( );
+
+ x2 = x / RAND_MAX;
+ y2 = y / RAND_MAX;
+
+ printf("%7d. Vektor: ( %f , %f )\n", counter1, x2, y2);
+
+ if( ( x2 * x2 + y2 * y2) <= 1 )
+ ++hits;
+
+ // counter3 = counter1;
+
+ pie2 = pie2 * ((float)(( 2 * counter1 ) * ( 2 * counter1 )) / (float)((( 2 * counter1 ) * ( 2 * counter1 )) - 1 ));
+
+ counter2 = counter2 + x2 + y2;
+ }
+
+ pie = (4.0 * hits) / steps;
+ pie2 = 2 * pie2;
+
+ printf("\n");
+ printf("\tPie :\t %1.8f\n", pie);
+ printf("\tProbe:\t %1.8f (nah an 0.5 ?...)\n\n", counter2 / ( 2.0 * steps ));
+ printf("\tAus Rekursion:\t %1.8f\n", pie2);
+
+return (0);
+}