#include <directfb.h>
#include "ivac.h"
+// do
+// int flip_blit_callback()
+// int dfb_play_video()
+// int dfb_stop_video()
+
int dfb_init(int arg_c,char **arg_v,struct ivac *ivac) {
- DFBSurfaceDescription surface_dsc;
- DFBFontDescription font_dsc;
-
+ DFBSurfaceDescription sdsc;
+ // DFBFontDescription fdsc;
+ DFBWindowDescription wdsc;
+
+ /* init */
DirectFBInit(&arg_c,&arg_v);
DirectFBCreate(&(ivac->dfb_stuff.dfb));
- ivac->dfb_stuff.dfb->SetCooperativeLevel(ivac->dfb_stuff.dfb,DFSCL_FULLSCREEN);
- surface_dsc.flags=DSDESC_CAPS;
- surface_dsc.caps=DSCAPS_PRIMARY|DSCAPS_FLIPPING;
- ivac->dfb_stuff.dfb->CreateSurface(ivac->dfb_stuff.dfb,&surface_dsc,&(ivac->dfb_stuff.p_surface));
- ivac->dfb_stuff.p_surface->GetSize(ivac->dfb_stuff.p_surface,&(ivac->dfb_stuff.s_width),&(ivac->dfb_stuff.s_height));
+ /* input devices and event stuff */
+ ivac->dfb_stuff.dfb->GetInputDevice(ivac->dfb_stuff.dfb,DIDID_MOUSE,&(ivac->dfb_stuff.mouse));
+ ivac->dfb_stuff.dfb->GetInputDevice(ivac->dfb_stuff.dfb,DIDID_KEYBOARD,&(ivac->dfb_stuff.keyboard));
+ ivac->dfb_stuff.mouse->CreateEventBuffer(ivac->dfb_stuff.mouse,&(ivac->dfb_stuff.buffer));
- font_dsc.flags=DFDESC_HEIGHT;
- font_dsc.height=ivac->dfb_stuff.s_height/20;
+ /* first window -- video window */
+ ivac->dfb_stuff.dfb->GetDisplayLayer(ivac->dfb_stuff.dfb,DLID_PRIMARY,&(ivac->dfb_stuff.layer));
ivac->dfb_stuff.dfb->CreateVideoProvider(ivac->dfb_stuff.dfb,ivac->video_dev,&(ivac->dfb_stuff.v_provider));
+ ivac->dfb_stuff.v_provider->GetSurfaceDescription(ivac->dfb_stuff.v_provider,&sdsc);
+
+ wdsc.flags=DWDESC_POSX|DWDESC_POSY|DWDESC_WIDTH|DWDESC_HEIGHT;
+ wdsc.posx=0;
+ wdsc.posy=0;
+ wdsc.width=sdsc.width;
+ wdsc.height=sdsc.height;
+
+ ivac->dfb_stuff.layer->CreateWindow(ivac->dfb_stuff.layer,&wdsc,&(ivac->dfb_stuff.v_window));
+ ivac->dfb_stuff.v_window->GetSurface(ivac->dfb_stuff.v_window,&(ivac->dfb_stuff.v_surface));
+ ivac->dfb_stuff.v_window->SetOpacity(ivac->dfb_stuff.v_window,0xff);
+ ivac->dfb_stuff.v_provider->PlayTo(ivac->dfb_stuff.v_provider,ivac->dfb_stuff.v_surface,NULL,NULL,NULL);
return 1;
}
int dfb_tini(struct ivac *ivac) {
ivac->dfb_stuff.v_provider->Release(ivac->dfb_stuff.v_provider);
- ivac->dfb_stuff.p_surface->Release(ivac->dfb_stuff.p_surface);
+ ivac->dfb_stuff.v_window->Release(ivac->dfb_stuff.v_window);
+ ivac->dfb_stuff.layer->Release(ivac->dfb_stuff.layer);
ivac->dfb_stuff.dfb->Release(ivac->dfb_stuff.dfb);
return 1;