-
[my-code/ivac.git] / dfbapi.c
index 45960be..7de46c3 100644 (file)
--- a/dfbapi.c
+++ b/dfbapi.c
@@ -8,29 +8,48 @@
 #include <directfb.h>
 #include "ivac.h"
 
+// do
+// int flip_blit_callback()
+// int dfb_play_video()
+// int dfb_stop_video()
+
 int dfb_init(int arg_c,char **arg_v,struct ivac *ivac) {
-       DFBSurfaceDescription surface_dsc;
-       DFBFontDescription font_dsc;
-       
+       DFBSurfaceDescription sdsc;
+       // DFBFontDescription fdsc;
+       DFBWindowDescription wdsc;
+
+       /* init */      
        DirectFBInit(&arg_c,&arg_v);
        DirectFBCreate(&(ivac->dfb_stuff.dfb));
-       ivac->dfb_stuff.dfb->SetCooperativeLevel(ivac->dfb_stuff.dfb,DFSCL_FULLSCREEN);
 
-       surface_dsc.flags=DSDESC_CAPS;
-       surface_dsc.caps=DSCAPS_PRIMARY|DSCAPS_FLIPPING;
-       ivac->dfb_stuff.dfb->CreateSurface(ivac->dfb_stuff.dfb,&surface_dsc,&(ivac->dfb_stuff.p_surface));
-       ivac->dfb_stuff.p_surface->GetSize(ivac->dfb_stuff.p_surface,&(ivac->dfb_stuff.s_width),&(ivac->dfb_stuff.s_height));
+       /* input devices and event stuff */
+       ivac->dfb_stuff.dfb->GetInputDevice(ivac->dfb_stuff.dfb,DIDID_MOUSE,&(ivac->dfb_stuff.mouse));
+       ivac->dfb_stuff.dfb->GetInputDevice(ivac->dfb_stuff.dfb,DIDID_KEYBOARD,&(ivac->dfb_stuff.keyboard));
+       ivac->dfb_stuff.mouse->CreateEventBuffer(ivac->dfb_stuff.mouse,&(ivac->dfb_stuff.buffer));
 
-       font_dsc.flags=DFDESC_HEIGHT;
-       font_dsc.height=ivac->dfb_stuff.s_height/20;
+       /* first window -- video window */
+       ivac->dfb_stuff.dfb->GetDisplayLayer(ivac->dfb_stuff.dfb,DLID_PRIMARY,&(ivac->dfb_stuff.layer));
        ivac->dfb_stuff.dfb->CreateVideoProvider(ivac->dfb_stuff.dfb,ivac->video_dev,&(ivac->dfb_stuff.v_provider));
+       ivac->dfb_stuff.v_provider->GetSurfaceDescription(ivac->dfb_stuff.v_provider,&sdsc);
+
+       wdsc.flags=DWDESC_POSX|DWDESC_POSY|DWDESC_WIDTH|DWDESC_HEIGHT;
+       wdsc.posx=0;
+       wdsc.posy=0;
+       wdsc.width=sdsc.width;
+       wdsc.height=sdsc.height;
+
+       ivac->dfb_stuff.layer->CreateWindow(ivac->dfb_stuff.layer,&wdsc,&(ivac->dfb_stuff.v_window));
+       ivac->dfb_stuff.v_window->GetSurface(ivac->dfb_stuff.v_window,&(ivac->dfb_stuff.v_surface));
+       ivac->dfb_stuff.v_window->SetOpacity(ivac->dfb_stuff.v_window,0xff);
+       ivac->dfb_stuff.v_provider->PlayTo(ivac->dfb_stuff.v_provider,ivac->dfb_stuff.v_surface,NULL,NULL,NULL);
 
        return 1;
 }
 
 int dfb_tini(struct ivac *ivac) {
        ivac->dfb_stuff.v_provider->Release(ivac->dfb_stuff.v_provider);
-       ivac->dfb_stuff.p_surface->Release(ivac->dfb_stuff.p_surface);
+       ivac->dfb_stuff.v_window->Release(ivac->dfb_stuff.v_window);
+       ivac->dfb_stuff.layer->Release(ivac->dfb_stuff.layer);
        ivac->dfb_stuff.dfb->Release(ivac->dfb_stuff.dfb);
        
        return 1;