- 3d_l->dfb->GetInputDevice(3d_l->dfb,DIDID_KEYBOARD,&(3d_l->keyboard));
- 3d_l->keyboard->CreateEventBuffer(3d_l->keyboard,&(3d_l->k_buffer));
+ d3_l->dfb->GetInputDevice(d3_l->dfb,DIDID_KEYBOARD,&(3d_l->keyboard));
+ d3_l->keyboard->CreateEventBuffer(d3_l->keyboard,&(d3_l->k_buffer));